Tag: video

turning 2D into 3D

We present a method that enables users to perform the full range of 3D manipulations, including scaling, rotation, translation, and nonrigid deformations, to an object in a photograph. As 3D manipulations often reveal parts of the object that are hidden in the original photograph, our approach uses publicly available 3D models to guide the completion of the geometry and appearance of the revealed areas of the object. The completion process leverages the structure and symmetry in the stock 3D model to factor out the effects of illumination, and to complete the appearance of the object. We demonstrate our system by producing object manipulations that would be impossible in traditional 2D photo-editing programs, such as turning a car over, making a paper-crane flap its wings, or manipulating airplanes in a historical photograph to change its story.

Procedural Universes

the state of procedural universes:

You’re building a blueprint. So say one of our artists will build something and that will take say a week. But what they get from that is every possible variant of that. So if you build a cat, you also get a lion and a tiger and a panther and things that you’ve never seen—kind of mutations beyond that

GoT Languages

this is pretty fascinating to think how much effort is being put into this. not just to avoid sounding like dumb gibberish, but to actually have different dialects of the same artificial language for different cities.

Peterson created the grammar and vocabulary for all of the languages in HBO’s Game Of Thrones, using material from George R.R. Martin’s books and filling in the substantial gaps on his own. The A.V. Club sat down with Peterson to ask him about the process of creating Dothraki and Valyrian, as well as Grey Worm’s particularly wonderful Low Valyrian accent