Tag: graphics

Single Camera SLAM

This is technology that could provide cheap real-time localisation for domestic robots, humanoid robots, wearable sensors, game interfaces or other devices.

My research has been on SLAM, with a particular emphasis on Single Camera SLAM. This is technology that could provide cheap real-time localisation for domestic robots, humanoid robots, wearable sensors, game interfaces or other devices.

Compiz future

If we are to have a healthy development environment, and any hope of bringing Compiz out of a constant alpha-stage, we need to have clear development goals and a way to cooperate. Before somebody puts 6+ months of development into their work then present it as a final solution.

for some reason, desktop linux continues to be total FAIL. maybe all that effort would be better spent making browsers better.

Mathematica Image Processing

wow. a potential shell of the future will do these kinds of transforms for everything in your field of view.

One of the main advantages of doing something like this in Mathematica is that you can trivially replicate operations for many images. Sure, you can write PhotoShop scripts; I’ve done that many times, and every time I end up swearing at the thing wishing I could use a real language (and now that Mathematica 7 is out, I finally can). Beyond a certain level of complexity it’s simply not efficient to mess around with dialog boxes and script editors: you want a real language with a real syntax and a real API.