a gaming system which allows hamsters or small animals to play mixed reality games with humans
Tag: games
King Of Kong
very funny. recommended
King of Kong
World of Warcraft Epidemiology
The particular features of the game, such as the many hours players around the world dedicate to it and the emotional investment they put into their online alter egos, offer scientists a tantalisingly close match to real social conditions.
Hipster Olympics
Out-of-body experience
A scientist hooked up some subjects to virtual-reality systems — and hacked their brains into having an out-of-body experience. The experiments were based on a long-known trick called the “rubber hand illusion.” In this one, people hide one hand in their laps while looking at a rubber hand on the table in front of them. A researcher strokes the fake with a stick — while simultaneously stroking the real hand in precisely the same way. Pretty soon the subject begins to identify so strongly with the rubber hand that if you smash it with a hammer, the subject will freak out and “feel” the pain.
the potential for entertainment.
Game Archaeology
Because so little primary historical work has been done on the classic text computer game “Colossal Cave Adventure”, academic and popular references to it frequently perpetuate inaccuracies. “Adventure” was the first in a series of text-based games (“interactive fiction”) that emphasize exploring, puzzles, and story, typically in a fantasy setting; these games had a significant cultural impact in the late 1970s and a significant commercial presence in the early 1980s. Will Crowther based his program on a real cave in Kentucky; Don Woods expanded this version significantly. The expanded work has been examined as an occasion for narrative encounters (Buckles 1985) and as an aesthetic masterpiece of logic and utility (Knuth 1998); however, previous attempts to assess the significance of “Adventure” remain incomplete without access to Crowther’s original source code and Crowther’s original source cave. Accordingly, this paper analyzes previously unpublished files recovered from a backup of Woods’s student account at Stanford, and documents an excursion to the real Colossal Cave in Kentucky in 2005. In addition, new interviews with Crowther, Woods, and their associates (particularly members of Crowther’s family) provide new insights on the precise nature of Woods’s significant contributions. Real locations in the cave and several artifacts (such as an iron rod and an axe head) correspond to their representation in Crowther’s version; however, by May of 1977, Woods had expanded the game to include numerous locations that he invented, along with significant technical innovations (such as scorekeeping and a player inventory). Sources that incorrectly date Crowther’s original to 1972 or 1974, or that identify it as a cartographic data file with no game or fantasy elements, are sourced thinly if at all. The new evidence establishes that Crowther wrote the game during the 1975-76 academic year and probably abandoned it in early 1976. The original game employed magic, humor, simple combat, and basic puzzles, all of which Woods greatly expanded. While Crowther remained largely faithful to the geography of the real cave, his original did introduce subtle changes to the environment in order to improve the gameplay.
digital archaeology as it were
Sousaphone Hero
Despite a catchy 1890s soundtrack and realistic-feeling game play, Sousaphone Hero, the third installment of Activision’s massively popular Guitar Hero video game franchise, sold a mere 52 copies in the United States in its opening week
Corruption FPS

A downloadable Chinese game called “The Incorruptible Warrior” is an unexpected success — something attributed to Chinese exhaustion and frustration with official corruption. In the game you’re a civil servant out for blood, torturing and executing corrupt officials. The reason for the public interest is that the hero of the game is a “honest and upright official” whose assignment is to weed out corrupt officials, along with their children and mistresses. Here ‘weed out’ does not ‘putting in jail’ — it means using weapons, wizardry and torture to kill them.
sponsored by “the Communist Party Disciplinary Committee”
Arcade Recruiting
The US Army has developed a stand-up arcade version of its video-game “America’s Army” and it will seed it in arcades around the country. This is straight out of a science fiction novel, but what would be even more skiffy is if they were to put these in arcades outside of the US. I’m surprised they’re charging to play these games — the natural thing would be to make these the only free games in the arcade, so the poorest and most desperate kids would dominate them, absorbing messages about signing up.
straight out of starship troopers
Gamer Robbery
The captive is the world leader in GunBound
using orkut to track him down and seduce, no less