Tag: games

Wherigo

As a person enters and exits these zones, an author using Wherigo Builder can create rules that generate media events on the device. The author can also create virtual objects and characters that “live” within the zone for the person to interact with.

The joys of ‘porting

For example, 1 stunt I used frequently involved setting up a portal somewhere high above me on a wall. Then I’d jump off a cliff, start falling — and then open a portal precisely at the spot where I was due to hit the ground. My momentum would blast me out the portal high above the ground, shooting me like a bullet through the air to a far-off ledge I couldn’t otherwise reach. The game constantly challenges you to invent ever more paradoxical feats of self-propulsion. I used the same momentum-gathering technique to bounce myself vertically upward out of a hole in the ground, and then, while flying through the air, shoot another portal in a nearby piece of ground.

about time that games seriously explore alternate realities with alternate physics

Girl games

Ubisoft have a series of games about to come out for girls. Entitled “Imagine”, there’s a spark of hope .. but it turns out that the series is going to primarily consist of shopping, fashion, animals and babies. Oh yes. But the worst bit about this is, not really the fact that there are going to be shopping games – WoW is at least 40% shopping, frankly – or fashion games (ditto), but that Ubisoft seem to think that this is only what girls like

shaping up the next generation suburban breeders