Tag: apple

Perversion Tracker

And all for only $0.99? Great giblets of glory!

It turns out that building, eating, sharing, and enjoying tacos involves exactly this:

While we thumb-thrashed about in confusion, muttering, “build? eat? share?!… enjoy?”, our armpits smelled something like a 9.3. We adopted this as the official rating for More Tacos! 1.0. May there never be a change to that version number, Pajenco LLC.

making fun of the app store since 2008

Gratuitous API Differences

I think it’s safe to say that MacOS is more source-code-compatible with NextStep than the iPhone is with MacOS. It’s full of all kinds of idiocy like this — Here’s how it goes on the desktop: NSColor fg = [NSColor colorWithCalibratedHue:h saturation:s brightness:v alpha:a]; [fg getRed:&r green:&g blue:&b alpha:&a]; [fg getHue:&h saturation:&s brightness:&v alpha:&a]; But on the phone: UIColor fg = [UIColor colorWithHue:h saturation:s brightness:v alpha:a]; const CGFloat *rgba = CGColorGetComponents ([fg CGColor]); // Oh, you wanted to get HSV? Sorry, write your own. It’s just full of nonsense like that. Do you think someone looked at the old code and said, “You know what, to make this code be efficient enough to run on the iPhone, we’re going to have to rename all the classes, and also make sure that the new classes have an arbitrarily different API and use arbitrarily different arguments in their methods that do exactly the same thing that the old library did! It’s the only way to make this platform succeed.”

jwz on the gratuitous api differences between osx and iphone / ipad

TileStack

HyperCard is back. Now to find those old disks…

The good news for fans of HyperCard is that once we realized the similarities between what we were doing and what HyperCard had done, we decided to embrace the connection 100%. As a result, we’ve set out to have TileStack support and be compatible with HyperCard in as many ways as possible. That’s why we took the time to build an importer that can convert your old HyperCard stacks into TileStacks, and why, when it’s feasible, we model features of TileStack around the concepts found in HyperCard.

2022-04-22: TileStack didn’t last, but the Internet archive now has emulated stacks. I certainly remember the funky clip art in one of them.