Tag: analysis

Lack of Web 2.0 innovation

Much of the “easy” innovation seems to have been wrung out of the Web 2.0 wave. Web 2.0 was cheap – thanks to open source, simple – thanks to RSS/REST, and distinctive – thanks to AJAX and Flash. It helped more than a little the Google has continued to entice us all with the abundant profits in Internet advertising. Now the hard work begins, again. The next wave of innovation isn’t going to be as easy. The hard problems in the WWW are no longer usability or ease of everyday content creation. These problems are solved. Digital cameras, SixApart, WordPress, and digital video cameras showed us how ease it could be. Now the hard part is moving from Web-as-Digital-Printing-Press to true Web-as-Platform. To make the Web a platform there has to a level of of content and services interoperability that really doesn’t exist today.

good riddance. hopefully making room for true innovation like tesla motors or spacex. if you can code it up in a weekend, why bother?

Transparent Kids

As younger people reveal their private lives on the Internet, the older generation looks on with alarm and misapprehension not seen since the early days of rock and roll. The future belongs to the uninhibited.

it was about time for a discontinuum

Today’s social technologies are creating the biggest generation gap since rock and roll — with younger people having radically different ideas than their parents about what’s public and what’s private

Human-future interaction

human-future interaction would be the art and science of effectively and ethically communicating research, forecasts, and scenarios about trends and potential futures. Within the consumer technology sphere, human-computer interaction has become the framework that links the capabilities of technology, the behaviors of users, and the goals of designers and developers. These 3 constituents have very similar counterparts in futures work, and human-future interaction should serve much the same role–connecting the capabilities of design tools and media formats with the strategic needs of users, shaped by the goals and insights of researchers and forecasters.

on better futurism