AR Tabletop

Tilt5’s approach to AR is quite different from the others you’ve seen. The glasses require you place an inexpensive sheet of retroreflector on a surface (table, wall or stand) and it can display anything in 3D where that surface is. Real world objects can then be placed on the table and mix with the virtual ones. This may seem quite limiting, it doesn’t try to paint things on top of the arbitrary world like Magic Leap, but it has some big advantages because of this method:

Leave a comment