What does the virtual space that “belongs to us” look like? Would could it look like? We might imagine a future as steeped in AR as Matsuda’s Hyperreality, but where instead of a hybrid landscape dominated by ads and obfuscating distractions, augmented overlays are used to highlight the hidden dimensions of place, or serve as a distinctly spatial platform for alternative forms of communication and culture. Inverting the vision of a commodified hybrid landscape, the seemingly inevitable barrage of immersive, interfacial capitalism could perhaps be transmuted into something democratic, artful, and even beautiful: a conduit to mobile urban discourse and learning; to collectively owned and managed hybrid spaces, and to community as a social body intersecting physical and digital worlds. But if this more hopeful image of an AR-saturated future is to come to fruition, it will require a deeply collaborative spirit between programmers and urbanists, artists and technologists, activists and educators — and most certainly architects as well.