improbably, the company behind myst is still around, 20 years later, and figuring out their next move:
Yeah, why don’t people make these games? Why can’t we just explore? Why do we always have to shoot things?’ So, maybe the time is right again to try that. That’s exciting. I still think there’s plenty of room for something really cool in this genre out there. And I don’t think we’ve done it yet.”