Critical Life Path

a fascinating diagram of events in the life of a fictional designer living from 1990-2090. It mixes personal development (“Learn early networking skills at kindergarten”, “Go back to school and study nanotechnology”) and trends (“Child plays with HAM II: mother-in-law objects”, “24-hour business and recreation hubs”, “Prada fashion and Monsanto agribusiness join forces for hostile takeover of big corporation”), showing how they affect each other.

amusing futurist visualization

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